• Interactive Visual Computing
  • 0: Introduction
  • 1: Explain given code
  • 2: Modify a given example
  • 3: First interactive canvas
  • P1: Code Presentation
  • 4: Connected model
  • 5: Camera changes
  • 6: Follow a trail
  • 7: Textures
  • P2: Skybox
  • 8: Lighting
  • 9: Shadows
  • 10: Ray Tracing
  • P3: F8
  • Final Proyect
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P3: F8

Facebook F8

https://www.oculus.com/go/

https://www.engadget.com/2018/05/01/facebook-vr-memories/

https://newsroom.fb.com/news/2018/05/f8-2018-day-2/

https://www.roadtovr.com/oculus-claims-breakthrough-in-hand-tracking-accuracy/

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